Wednesday 26 March 2014

Quick update 26/03

Just a quick update to show the changes I made today and over the weekend. Changed the ceiling texture, although that's still a wip. Put more effort into the lighting to establish a better mood, added the door.

Sunday 16 March 2014

Update 16/03

Haven't actually made any new assets this week. I've focused on repainting the wood textures to make them look more interesting and varied. Also it's not all orange anymore! Brightened the scene a lot more per feedback. I'm gonna continue remaking the wood textures, remodel the counter top, the ugly opaque window and a lot more.  





Monday 10 March 2014

10.03 Update

Just a very quick update to show the changes I made, following some advice from polycount.
Still to do: Further reworking the counter top, probably going to remodel altogether. Put more work into the pipes, specular is still lacking and the grime on top needs detailing. Work more on the variety in wood texture still, the tables are now a really weird colour and frankly I'm not sure how to make them look better.
Work on the lantarns a bit more, fix the odd lighting issues.



Thursday 6 March 2014

06.03 Update

Continued adding assets to bring more character to the scene. I began detailing my focus areas, added the barrels to the bar and some placeholder pillows, also started working on the hookah pipe.
 Few things I noticed that need fixing, stone floor needs breaking up to look less dull. The entire scene needs to be a lot brighter, lot of the metal bits need retexturing. I need to make another variety of the round seats to break up the monotony.